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Product details
File Size: 5302 KB
Print Length: 640 pages
Publisher: No Starch Press; 1 edition (March 6, 2006)
Publication Date: March 6, 2006
Sold by: Amazon Digital Services LLC
Language: English
ASIN: B008Z6ASGC
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#390,054 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
The book is really good in teaching the best way to code in order to produce faster/smaller programs, taking advantage of the hardware. A lot of the concentrated info contained here is hard to find elsewhere and would require extensive research in several compiler theory and computer architecture manuals.After reading the text your understanding of software/hardware interface will be improved by several orders of magnitude.The only small annoyance is the fact that a lot of times Mr Hyde start the discussions on various topics using HLA listings as example and even if he provide details on MASM/TASM applications he does so comparing these to HLA. Hence you have to always study the HLA examples ( HLA is some kind of low-level language the author developed ).Since I'm not interested in HLA ( probably like a lot of the readers out there ) I did not like the ( small ) additional effort it required.Overall this book is a little gem.
I read the first volume of this book, and it was a great, informative read. After volume 2, I have this to say:This book is not a cookbook for writing better code. Hyde explains why certain programming constructs are better than others (and in what cases), and backs it up with evidence from the assembly code (that is the entire premise of the book). Finally, solid proof of (and against) what I've been hearing all along from instructors and other programmers on message boards or face-to-face communication. That in mind, it would have been nice to have a summary of the tips at the end of the chapters, or the end of the book, as a quick-reference kind of thing. These concepts are the perfect thing to consider when fine-tuning your code. I take the stance that if you fine-tune as you go, you have less work later, so I took notes as I read and have started implementing changes for the better (with evidence that it is better) in some of my coding.Does anyone write code in Pascal anymore? Seriously? Hyde discusses examples in C/C++ and Pascal for the most part (favoring Pascal, by my estimation), so it is nice that the book is language-independent for the reader. The assembly examples in the book are in 80x86 and PowerPC...I think it would have been better to release two versions of this book, one where the assembly is 80x86 (because it is so ubiquitous, if for no other reason), and then another where the assembly is in PowerPC assembly. I didn't pick this up to become an assembly language programmer, and quite frankly, the PowerPC examples just confused me. It looks like my cat stepped on my keyboard and it appeared in print.The tone of the text is sometimes condescending (especially in the first 5-6 chapters), with a not-so-subtle "real men only code in assembly" message. It seriously reminds me of my parents/grandparents whining about how hard they had it growing up...walking barefoot to school in the winter...and only having assembly to work with in writing programs.So by the end of this book, I think I have met Hyde's goal for the readers. I can't sit down and write an assembly program, but I can read enough assembly to compare different versions of my high-level program to say what is better. As the subtitle suggests, I am "thinking low-level" now as I write my programs (in C...which most programmers would call low-level). I suggest "actively" reading this book and coding up a few examples with your compiler and examining the output, following along in the text. Doing that really made the material click for me.Overall, it's a good book and definitely worth it. This is a long one though, and takes some time to digest. See you in volume 3!
In this RAD time when anybody who knows drag-and-drop can proudly claim himself software developer, this is the unique book for true, serious, and hardcore programmer that writes native codes. I completely agree that, in order to write efficient and optimized code, you not only need to understand what your compiler can do for you,but also you should know, at least for a minimum level, what you can do for you compiler. In this regard, this book does an excellent job explaining the magic your compiler does for you and what you can do to become part of the magic. As such, I highly recommend this book to any serious programmers.The only thing I don't like about this book is that it appears to be giving too much space to HLA, which I suspect is a widely accepted assembly dialect that was actually used in any real-life project. And I just feel it is a waste of my time trying to understand and catch up with this HLA language. This results in my taking one star off with the final rate of 4 stars.Other than that, this is indeed a very good book.In a previous reivew, it is complained that Java is not touched. This is understandable while it really doesn't seem to be a problem to me. Java after compiling is translated into bytecode that has to be executed on the virtual machine. I guess that is really beyond the intended scope of this book, which is related to the world of native codes that after compiling can be directly executed by the machine.
Very few books go into the kind of detail that this one goes into. It teaches you to think like a compiler, so you understand the reasoning why certain code is slower that others. It is definitely a good book to get to learn how to optimize code. It talks about current game systems, and assembly that those would use also.
The balance of "insight" & "knowledge" is Exceptional ! I've been totally absorbed in both vol.1 and vol.2. Very much looking forward to vol,s 3 & 4.
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